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Description
Four of the seven Trustees have been defeated and their Keys taken, but for Arthur, the week is still getting worse. Suzy Blue and Fred Gold Numbers have been captured by the Piper, and his New Nithling army still controls most of the Great Maze. Superior Saturday is causing trouble wherever she can, including turning off all the elevators in the House and blocking the Front Door. Amidst all this trouble, Arthur must weigh an offer from Lady Friday...
2) Sir Thursday
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Description
On the fourth day there was war. Following their adventures in the Border Sea, Arthur and Leaf head for home. But only Leaf gets through the Front Door. Arthur is blocked because someone or something has assumed his identity and is taking over his life. Before Arthur can take action, he is drafted by Sir Thursday and forced to join the Glorious Army of the Architect. While Leaf tries to banish Arthur's doppelganger on earth, Arthur must survive his...
6) Lord Sunday
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Description
As Arthur Penhaligon seeks to find the seventh key, complete his quest to save the Kingdom to which he is heir, and learn his true identity, he discovers that he has a greater purpose than he could have imagined.
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Description
It was a dark and stormy night. Meg Murry, her small brother Charles Wallace, and her mother had come down to the kitchen for a midnight snack when they were upset by the arrival of a most disturbing stranger. "Wild nights are my glory," the unearthly stranger told them. "I just got caught in a downdraft and blown off course. Let me sit down for a moment, and then I'll be on my way. Speaking of ways, by the way, there is such a thing as a tesseract."...
8) Ironhand
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Description
Having upset the balance between the warring statues of London, twelve-year-old George is confronted with new challenges as he tries to free his captured friends Edie and The Gunner from the formidable Walker and deal with the three strange veins of marble, bronze, and stone that have begun to grow out of his hand.
11) Spellbound
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Description
Eleven-year-old Olive finds herself drawn to the grimoire of the witches who built her house and tries to use its spells to uncover the house's magic and control the cats themselves, but the book is more wicked than it seems.
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Readers who love Percy Jackson, the Unwanteds, and Beyonders will discover that 100 cupboards mean 100 opportunities for adventure! The bestselling and highly acclaimed 100 Cupboards series starts here.
What dangers are locked behind the cupboard doors? Henry isn’t brave, but when he hears a thumping and scratching on the other side of his bedroom wall, he can’t ignore it. He scrapes off the plaster and discovers...
What dangers are locked behind the cupboard doors? Henry isn’t brave, but when he hears a thumping and scratching on the other side of his bedroom wall, he can’t ignore it. He scrapes off the plaster and discovers...
Author
Description
Seven days. Seven keys. One very unlikely hero. Arthur Penhaligon has wrested five of the Keys from the Trustees of the Will, but gaining the Sixth Key poses a greater challenge than any before. Superior Saturday is the oldest Denizen and the most powerful sorcerer within the House. She has thousands of sorcerers at her command and has been preparing for the Rightful Heir and the Will's escape all along. As Saturday's schemes become evident, Arthur...
14) The Insiders
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Description
Twelve-year-old Héctor Muñoz, fleeing from bullies, discovers a magical closet that not only provides him sanctuary, but also unites him with two other kids facing similar problems at their own schools, helping them find friendship and strength in each other.
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"In a far distant future, Tucker Feye and the inscrutable Lia find themselves atop a crumbling pyramid in an abandoned city. In present-day Hopewell, Tucker's uncle Kosh faces armed resistance and painful memories as he attempts to help a terrorized woman named Emma, who is being held captive by a violent man. And on a train platform in 1997, a seventeen-year-old Kosh is given an instruction that will change his life, and the lives of others, forever....
17) Game changer
Author
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Description
After an especially rough tackle on the football field, Ash thinks he might be suffering some permanent damage, because suddenly stop signs are blue and always have been. After the second universe-altering hit, he drives a Beemer instead of a Dodge, and a pair of interdimensional twins promises him answers. The more universes he visits, the more Ash has to face perspectives he never thought to consider before, and the closer the universe gets to complete...
19) The upper world
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Description
Today; During arguably the worst week of Esso's life, an accident knocks him into an incredible world--a place beyond space or time, where he can see glimpses of the past and future. But if what he sees there is true, he might not have much longer to live, unless he can use his new gift to change the course of history. Tomorrow; Rhia's past is filled with questions, none of which she expects a new physics tutor to answer. But Dr. Esso's not here to...
20) 11 birthdays
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Description
After celebrating their first nine same-day birthdays together, Amanda and Leo, having fallen out on their tenth and not speaking to each other for the last year, prepare to celebrate their eleventh birthday separately but peculiar things begin to happen as the day of their birthday begins to repeat itself over and over again.
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